September 25, 2019No Comments

6 Common Marketing Scenarios That Benefit From Computer Graphics

Most understand Computer Graphics (CG) as a Hollywood tool, but not for corporations. I thought it may be helpful to explain some simple real-world scenarios of CG usage in marketing without the technicalities.

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August 11, 2019No Comments

Delivering CAD for Visualization

Projects often begin with the delivery of a clients working engineering files. This brief guide will help you know what works best for us and what will help with expediency.

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February 21, 2019No Comments

Using the 3D Studio Max Morpher to Blend Textures

While producing a realistically growing soy plant for a client, I ran into an interesting and unexpected snag with the 3D Studio max Morpher. Here's what it is and how I overcame it.

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January 23, 2019No Comments

Tips for Using VRay Renders with RSMB in After Effects

In-camera motion blur is a time intensive and therefore costly effect that usually isn't worth it unless you're working on an expensive production. Re:VisionFX Reel Smart Motion Blur or RSMB is a great way to cut out the time of rendering in-camera motion blur so you can just do it in post. There are a few important things to know to get it working properly.

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December 19, 2018No Comments

Reclaim Your Time with RenderGarden For AfterEffects

If you have a heavy, or long AE project, rendering is likely a gigantic bottleneck for you... there is a better way.

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February 16, 20188 Comments

Rendering HDPE Materials In VRay

The Visine bottle.  It is a simple product example, but the plastic material it is made out of, known as HDPE,  has proven to be one of the trickiest materials to reproduce realistically in CG.  High-Density Polyethylene is used in a huge variety of products, so it should be no surprise that this has come up over and over in CG production... especially for those of us that do product visualizations regularly.  I will explain what makes it difficult and cover the many solutions I have tried before finally landing one that looks spot on. Read more

January 5, 20182 Comments

My Top 8 Notes From Going Solo in 2017


In 2017, I left the agency nest to fly solo.  Since then, the year has covered the spectrum of emotion, tasks, challenges and wins.  While thinking of it all, I started to write some thoughts down to potentially help those considering doing the same for themselves.  Many folks offered advice to me while I was in this stage and I'd like to pay it forward if possible.  Finding someone to talk to about this stuff isn't easy.  After all, there is no Startups Anonymous ....though that is a great idea!

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August 31, 2017No Comments

3D Studio Max 2018.2 | New Spline Tools

Recently Autodesk pushed the Max 2018.2 Update which includes a bunch of bug fixes and new spline tools.  I decided to see how practical these may be and figure out how they work. I'll investigate each of these tools, skipping what should be obvious to keep it brief and informative. Read more

August 3, 20171 Comment

Integrating Twenty-Twenty Sliders in Semplice

Why use TwentyTwenty inside Semplice?

I was looking to add a Before & After slider to easily show the Photoshop and CG work I did to some source photos as part of a job for a light installation pitch for Oh Wow.  I found Twenty20, which seemed like the perfect solution but I didn't know how to use it within a Semplice page because I am not a web programmer.  After poking around on the Semplice help site for a while I found many others were trying to figure this out as well.  So I took the time to figure it out. Hopefully other non-web developers will find this info useful. Read more

May 17, 2017No Comments

Fixing The Invisible Data Problem In 3D Max

Fixing The Invisible Data Problem In 3D Max

I write this as I run a script on about 60,000 objects in my max scene scene.  I wanted to discuss why I had to write the  script to begin with, as it may help you in the future.  It's an automated solution to fix a common problem I run into working with engineering data and models from other applications in within 3D Studio Max.  It is a little bit of a hidden problem to begin with, but is quite prevalent once you are aware of it.   Read more