Fixing The Invisible Data Problem In 3D Max

I write this as I run a script on about 60,000 objects in my max scene scene.  I wanted to discuss why I had to write the  script to begin with, as it may help you in the future.  It's an automated solution to fix a common problem I run into working with engineering data and models from other applications in within 3D Studio Max.  It is a little bit of a hidden problem to begin with, but is quite prevalent once you are aware of it.   Read more